Gigamegs

joined 2 months ago
[–] Gigamegs@lemmy.zip 1 points 5 days ago

Do you know a better place to post my request for more visibility?

 

:: Additively weighted Voronoi diagram ::

I wrote this implementation many years ago, but I feel it didn’t receive the recognition it deserved, especially since it was the first freely available. So, better late than never—I’d like to present it here. It’s an algorithm for computing the Weighted Voronoi Diagram, which extends the classic Voronoi diagram by assigning different influence weights to sites. This helps solve problems in computational geometry, geospatial analysis, and clustering, where sites have varying importance. While my implementation isn’t the most robust, I believe it could still be useful or serve as a starting point for improvements. What do you think?

 

:: Additively weighted Voronoi diagram ::

I wrote this implementation many years ago, but I feel it didn’t receive the recognition it deserved, especially since it was the first freely available. So, better late than never—I’d like to present it here. It’s an algorithm for computing the Weighted Voronoi Diagram, which extends the classic Voronoi diagram by assigning different influence weights to sites. This helps solve problems in computational geometry, geospatial analysis, and clustering, where sites have varying importance. While my implementation isn’t the most robust, I believe it could still be useful or serve as a starting point for improvements. What do you think?

[–] Gigamegs@lemmy.zip 1 points 1 week ago* (last edited 1 week ago)

It’s not just about the page—the source code is available too. Ads are everywhere, so this feels a bit nitpicky to me.

Also no ads on my mobile

 

I wrote this implementation many years ago, but I feel it didn’t receive the recognition it deserved, especially since it was the first freely available. So, better late than never—I’d like to present it here. It’s an algorithm for computing the Weighted Voronoi Diagram, which extends the classic Voronoi diagram by assigning different influence weights to sites. This helps solve problems in computational geometry, geospatial analysis, and clustering, where sites have varying importance. While my implementation isn’t the most robust, I believe it could still be useful or serve as a starting point for improvements. What do you think?

 

I wrote this implementation many years ago, but I feel it didn’t receive the recognition it deserved, especially since it was the first freely available. So, better late than never—I’d like to present it here. It’s an algorithm for computing the Weighted Voronoi Diagram, which extends the classic Voronoi diagram by assigning different influence weights to sites. This helps solve problems in computational geometry, geospatial analysis, and clustering, where sites have varying importance. While my implementation isn’t the most robust, I believe it could still be useful or serve as a starting point for improvements. What do you think?

[–] Gigamegs@lemmy.zip 3 points 1 week ago (1 children)

Fair enough—at least you didn’t hide and vote anonymously. May I ask why the hate? Their cloud products are quite popular.

[–] Gigamegs@lemmy.zip 3 points 1 week ago (5 children)

Why is this downvoted?

 

AWS Certified Cloud Practitioner - Free Practice Quiz

Hey 👋,

Recently I obtained the certificate and I thought it would be great to have a free quiz!

 

Hey 👋,

Recently I obtained the certificate and I thought it would be great to have a free quiz!

[–] Gigamegs@lemmy.zip 1 points 3 weeks ago

Medium update: Bugfixes, much faster rendering, new beautiful inifinite background terrain with triangles, player spaceship is on always on top. Pls destroy my shmup !

https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship

4
Spaceship 🚀 (tetramatrix.itch.io)
submitted 3 weeks ago* (last edited 3 weeks ago) by Gigamegs@lemmy.zip to c/gaming@beehaw.org
 

Medium update: Bugfixes, much faster rendering, new beautiful inifinite background terrain with triangles, player spaceship is always on top.

https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship

6
Spaceship 🚀 (tetramatrix.itch.io)
submitted 3 weeks ago* (last edited 3 weeks ago) by Gigamegs@lemmy.zip to c/pcgaming@lemmy.ca
 

Medium update: Bugfixes, much faster rendering, new beautiful inifinite background terrain with triangles, player spaceship is always on top.

4
Spaceship (tetramatrix.itch.io)
 

Medium update since my last post: Bugfixes, new weapon, new GFX: aura, transparency, damage. Please destroy my shmup game !

[–] Gigamegs@lemmy.zip 2 points 1 month ago* (last edited 1 month ago) (1 children)

I asked deepseek: Downward-growing stacks** are more common in many architectures (e.g., x86, ARM). This convention originated from early computer architectures and has been carried forward for consistency.

Funny, I can't remember, because I did a lot of assembler.

[–] Gigamegs@lemmy.zip 6 points 1 month ago (3 children)

What about stacks grows to higher addresses?

[–] Gigamegs@lemmy.zip 1 points 1 month ago (1 children)

Medium update: Bugfixes, new weapon, new GFX: aura, transparency, damage: Link

[–] Gigamegs@lemmy.zip 1 points 1 month ago

Medium update: Bugfixes, new weapon, new GFX: aura, transparency, damage: Link

[–] Gigamegs@lemmy.zip 1 points 1 month ago

Medium update: Bugfixes, new weapon, new GFX: aura, transparency, damage: Link

7
Spaceship (tetramatrix.itch.io)
 

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out!

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

  1. https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.
  2. https://tetramatrix.github.io/spaceship/
  3. https://read.cash/@Gigamegs/simple-old-school-retro-opengl-side-scroller-shmup-0a184b7d

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

5
Spaceship (tetramatrix.itch.io)
 

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out!

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

  1. https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.
  2. https://tetramatrix.github.io/spaceship/
  3. https://read.cash/@Gigamegs/simple-old-school-retro-opengl-side-scroller-shmup-0a184b7d

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

5
Spaceship (tetramatrix.itch.io)
 

Hey, do you like gaming?

I’ve been working on a simple old-school retro OpenGL side-scroller shmup, and I’d love for you to check it out!

If you have a moment, it would mean a lot if you could leave a rating, write a quick review, or share a kind comment.

  1. https://tetramatrix.itch.io/old-school-retro-mini-game-spaceship.
  2. https://tetramatrix.github.io/spaceship/
  3. https://read.cash/@Gigamegs/simple-old-school-retro-opengl-side-scroller-shmup-0a184b7d

I’ve really enjoyed creating it so far and have plans to add more features soon.

Thanks so much for your support!

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