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blender rule (lemmy.blahaj.zone)
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[-] pelespirit@sh.itjust.works 35 points 1 week ago

From the depths of my soul, thank you. I tried finding a solution yesterday but they were all really old and not working.

[-] Ashen44@lemmy.ca 14 points 1 week ago

No problem, anything to help a fellow blender artist! While there's a very good reason blender does images like that, it's admittedly very unintuitive and could definitely use some updates to make it clearer.

[-] pelespirit@sh.itjust.works 6 points 1 week ago* (last edited 1 week ago)

I can't really complain, it's an amazing and free program. I just wasted 4 hours trying to figure it out though. Their UI has gotten so much better over the years, it's not bad for beginners. But it's still not great once you get into the weeds. I'll never understand why move is 'g' and I'll never understand why you can still use the menu instead of nodes, but you have to push the dot for color to get the image texture. There's some seriously quirky things. Again, I would recommend it to everyone, but I still get grumpy sometimes.

[-] Ashen44@lemmy.ca 5 points 1 week ago* (last edited 1 week ago)

I certainly can't explain most of those quirks, but at least I can tell you 'g' is for 'grab'!

[-] pelespirit@sh.itjust.works 4 points 1 week ago

Lol, I know it's for grab, but every other program that uses 3d or otherwise has a hotkey of 'm' for move. I just don't get that choice.

this post was submitted on 03 Oct 2024
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