this post was submitted on 09 Dec 2023
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It wasn't great, but expecting great from this would be like expecting actual game industry insights from E3 in the latter half of its life. They've been slowly easing out of some of the egregious things they do, even, like advertising 'robots'
I will say that some of the speeches were extremely rushed for the amount of fluff they have in there, and I didn't care for all the rapid fire "no one cares about these" awards. I'd actually like more expounding on some of them, like talk more about game soundtracks, audio design, accessibility, and "impact" in their categories. You could probably fit this in just from cutting out each time someone said 'world premiere.'
They've succeeded in at least giving 'Game of the Year' a point of reference, even if every game in the world can get a Game of the Year edition. They'll have to try much harder if they want it to be the prestigious event they're dressing up as.