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submitted 10 months ago by L4s@lemmy.world to c/technology@lemmy.world

Sony's New Technology Would Adapt Game Difficulty to a Player's Skill Level::Sony's New Technology Would Adapt Game Difficulty to a Player's Skill Level: The company filed a patent for the skill-based algorithm.

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[-] DragonOracleIX@lemmy.ml 16 points 10 months ago

There are examples of subtle difficulty shifts too, such as RE4. The game will spawn more/less enemies and change drop rates based on player performance.

[-] knightly@pawb.social 13 points 10 months ago

See also, Left 4 Dead's "Director" system. https://left4dead.fandom.com/wiki/The_Director Pretty sute that qualifies as prior art.

[-] AbidanYre@lemmy.world 8 points 10 months ago

I thought Max Payne had adaptive difficulty like two decades ago.

[-] Infynis@midwest.social 2 points 10 months ago

Minecraft gets more difficult over time too, the longer you stay in the same area

[-] ultra@feddit.ro 1 points 10 months ago

And also "will you snail"

this post was submitted on 20 Dec 2023
40 points (83.3% liked)

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