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submitted 6 months ago by misk@sopuli.xyz to c/games@sh.itjust.works
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[-] Donut@leminal.space 9 points 6 months ago

Yeah sure, they should have contacted the modders, gave them an early version, have them polish their mod before release, and then it would have all worked out dandy. Or at least, potentially it would be a lot smoother.

[-] VaultBoyNewVegas@lemmy.world -5 points 6 months ago

You don't need to act a donut just because your username is donut.

[-] Donut@leminal.space 14 points 6 months ago* (last edited 6 months ago)

Expecting Bugthesda to take modders seriously is like asking a venture capitalist to share with the poor. It's definitely in the realm of "it could have been better in theory" but in practice you know that Bethesda can't be arsed to do anything for their community unless it means more profit.

[-] wizardbeard@lemmy.dbzer0.com 8 points 6 months ago

People forget how much of a shit show their first attempt at paid mods was. No support, people downloading mods off Nexus and just uploading them to the paid store with no repurcussions or way to report it.

They still haven't released the CK for Starfield either right?

[-] Donut@leminal.space 6 points 6 months ago

I forgot that too. Modders pulled their content from Nexus because their content was getting sold on console without their knowledge. This made fans be upset at modders, while they should have been mad at Bethesda for facilitating "theft".

this post was submitted on 26 Apr 2024
203 points (98.1% liked)

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