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Godot 3.6 finally released!
(godotengine.org)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
Let's go! Godot is great! If you are still using Unity? Go away and use Godot now.
To me, Godot is the only game engine I would ever consider using. Unity is bad because you never know what shitty stuff they'll do next. Unreal probably doesn't work on Linux and unreal script sounds like a terrible idea. If I had to figure out all those extremely difficult math problems like angular velocities, quaternion math, rotation matrices and shit in an obscure programming language, I would stop to rethink my life choices. It's already hard enough doing this in more widely used established languages even with decades of stackoverflow posts available.
Besides Godot, you can always make your own. Use a graphics library like orge or Irrlicht, a physics engine (reactphysics3d for example), something for sound like openAL and once you get them all glued together, you have a game engine.
Heartily agreed penisduck
You can also write your own systems like that for Godot, for example Jolt is available on the asset library!
Agreed.