19
submitted 7 months ago by Keegen@lemmy.zip to c/warframe@dormi.zone

A virulent plague, a mutated warrior, the "I just wanna stay here and grow my infested garden" frame - Nidus!

Release date: 2016-12-22

Passive: The Infestation dwelling within Nidus mutates rapidly when used against his foes, fueling his abilities and yielding various symbiotic benefits.
Virulence - Rupture the ground with a damaging fungal growth that steals energy from each enemy it strikes. For every five enemies hit, the Infestation mutates, multiplying its destructive force.
Larva - Spawn an Infested pod that erupts with tendrils, latches onto nearby enemies and pulls them in.
Parasitic Link - Bind to a target with a parasitic link. For allies, both the host and Nidus gain increased Ability Strength. Linked enemies take the damage inflicted on Nidus.
Ravenous - Gluttonous maggots swarm nearby enemies, feasting until they burst with Infestation. The maggots benefit from Mutation and each enemy consumed adds to the Mutation stack.

Acquisition: Main blueprint is acquired from The Glast Gambit quest. Component blueprints are acquired from Rotation C of Infested Salvage on Oestrus, Eris.

Community question: With the release of Dante, it got me thinking about using these weekly threads as a way to discuss newly released frames, not just old ones. Whenever a new frame releases, they would get the next upcoming thread, after which the queue would resume. Thoughts? I was also thinking about possibly re-making a thread if a frame receives a substantial enough rework, so far I got lucky with both Hydroid's and Inaros' reworks being timed perfectly with their queue spots, but that won't always be the case.

you are viewing a single comment's thread
view the rest of the comments
[-] Keegen@lemmy.zip 4 points 7 months ago

Oh, Nidus! I loved the heck out of this frame when he released, his stacking mechanic was completely novel and the levels of damage he could dish out were very impressive. Sadly, he hasn't kept up with the rapidly escalating pace of gameplay and enemy levels and it's been a while since I last used my infested friend.

The key problems with Nidus is his absolute lack of any defensive strip as well as slow power growth. With the introduction of Helminth he did get a way to combat at least one of those issues, but his kit is so synergistic that it sucks to have to give up one of his abilities just to make him playable at high enough levels. I really wish he had some way to deal with highly armored enemies build into his kit. As for his stacks, they wouldn't be nearly as unbearable if not for the spaghetti code restrictions of only being able to gain stacks one at a time. What I mean is, even if you hit a giant ball of enemies with Virulence that had 10 maggots in it, instantly giving you enough mutation to get to 100 stacks, you still have to wait for the counter to sloooooooowly count up. It's not just visual either, that counter's number directly correlates to the power of your abilities. I don't know how hard it would be to make it update instantly, but it would be a gigantic QoL to Nidus that would make his gameplay far less clunky. He's a really fun and well designed frame, I wish he got those small touch ups that would enable him to really flourish once more.

[-] fl_sp@lemmy.sdf.org 3 points 7 months ago

makes sense to make threads for currently "hot" frames. as for nidus.. i really wanted to like him, but there is nothing that screams "infestation" in his kit, it's just bland and boring stack grinding. wish they'd give him a full rework or atleast revisit infestation with another frame.

this post was submitted on 07 Apr 2024
19 points (100.0% liked)

Warframe

2319 readers
2 users here now

dormi.zone community and fansite for the free-to-play third-person co-op action shooter, Warframe. The game is currently in open beta on PC, PlayStation 4 & 5, Xbox One & Series X/S, and Nintendo Switch.

Got a question for the /c/warframe mods? Send a message!

Strike System

We use a 3 strike system. Strikes are given for breaking the Golden Rule, Excessive Trolling Rule, repeated failure to credit artwork, or for continued spam after a warning. Upon the third strike, the offending user is banned from accessing dormi.zone.

Extreme offenses, including but not limited to wishing death on another user or extreme bigotry will result in an instant permanent ban from dormi.zone.

Rules on dormi.zone

The following rules apply to users registered on dormi.zone, as well as users from instances federated with dormi.zone who interact with our users and communities.

Posts, Comments & Private Messages

These rules apply to posts and comments within dormi.zone communities, as well as private messages that include users registered on dormi.zone.

Golden Rule

Do not be rude, condescending, hateful, or discriminatory.

Excessive Trolling Rule

Do not intentionally mislead or antagonize others or act contrarian.

Prohibited Content

Do not post any of the following:

Violating this rule will result in an instant ban from dormi.zone.

Ban Evasion Rule

Do not create an account to evade punishment or avoid restrictions.

Posts & Comments

These rules apply to posts and comments within dormi.zone communities.

Accusation Rule

You may only accuse another person's or organization's integrity, business practices, etc. if you have sufficient evidence.

Begging Rule

Do not beg for in-game items.

Link Obfuscation Rule

Do not obfuscate links using link shorteners like bit.ly.

Naming Rule

You must obscure other person's names or usernames in your posts and comments.

Real World Controversy

Do not introduce politics or other real-world controvery in your posts and comments.

Spoiler Formatting

When the sidebar of a community states that "Spoiler Formatting" is being enforced, the following rules apply for posts that involve lore/story spoilers:

Posts only

These rules apply only to posts within dormi.zone communities.

Context Rule

Posts with vague or no context or with little-to-no information are removed.

Expired Event Rule

Event posts are removed after the event (alert, invasion, etc.) is over.

Fluff Post Quality Rule

Meme posts must be 100% (or very close to it) Warframe content, even if it's modelled after an existing meme template.

Help Desk Rule

Posts that involve issues with your Warframe account are removed and referred to the official Warframe support desk.

Relevance Rule

Posts that are not directly related to the community they're posted in are removed. A clever title or text placed over an image are not enough.

Creative Content Rule

You must limit posts of your own creative content (Captura,art, videos, etc.) to twice a calendar week, starting on Sunday, with at least 24 hours in between.

Trading Rule

Posts that offer trades or exchanges of any kind are removed.

Recruitment Rule

Squad recruitment posts are removed and redirected to the pinned Squad Recruitment post.

founded 1 year ago
MODERATORS