it is simultaneously overrated yet exactly deserving of all the praise it gets
the way it encourages cooperation with a stranger is staggeringly rare in games and i wish there were more things like it
it is simultaneously overrated yet exactly deserving of all the praise it gets
the way it encourages cooperation with a stranger is staggeringly rare in games and i wish there were more things like it
i use it to run my forums and it's significantly better than any experience i've had with phpbb. i don't know how much an activitypub plugin would be actually useful for it, given that that's basically a niche for a niche, but if all you want is a community forum that gets delineated into different categories and has a fairly robust user-driven tagging system, you could do worse for replacing Lemmy imo
the biggest downside is that it's not very friendly for low-engineering experience admins, especially if you want it to scale outside of a single computer it's running on (separating the db from the web traffic, for instance)
Played League since open beta... got into HotS and never looked back until it crashed and burned. Don't think I could get into a moba again.
...unless HotS makes a comeback... i do miss my baby abathur...
work has sucked ASS this week, in a capitalists-are-looting sense, but i finally made some new music again and i really like how it sounds so im riding that high
i am so sorry you had to see that kind of thing.
Use an allow list and make federated moderation a required agreement.
Short term: If you take down a post from the origin, set it up so that it submits an email or whatever. Follow back with federated servers within a week.
Long term: Advocate for this in the project. Gather support and consider forking a long term solution, unless a better platform presents itself.
This is a hard as hell problem but to be honest automated federation is not good in my book. I had so many problems with it in early mastodon to the point of building the first allow-list server, i'm not surprised to hear similar issues here.
I got sick of the constant quick travel back to merchants in BG3 and decided to just install the mod that multiplies my encumbrance by 9000x. the item management in that game is a giant pain and the gold economy plus encumbrance is an artificial barrier to getting them from merchants that simply adds playtime for no actual benefit.
Realistically speaking, if you want a useful encumbrance system, you should be thinking: what is the goal of an encumbrance system in the context of this game?
In BG3, it serves a few purposes:
I don't like encumbrance in games in general. It makes games more fiddly, and forces the player to engage the system with no real addition to the fun of it. Limited inventory slots are similarly frustrating in games to the scale of Baldur's Gate. BG2 solved both of these problems by giving the player a billion bags of holding, which also had the added benefit of making inventory organization easier in a system that was largely left the same from its predecessor since it probably was built on the same codebase. BG3 had no such codebase restriction, and its type sort system sucks (the search bar is a lifesaver). Encumbrance very much feels like a "This is how it works RAW in 5e, so we're going to do it this way" decision, which is funny because in plenty of other situations the devs decided to stray away from RAW to make the game a lot more approachable.
I don't know if the goal of encumbrance is to prevent players from taking everything as much as possible or not - but if it is, it utterly fails at that goal
started up a discourse forum recently and it's definitely better than my historic experiences with running phpbb
This is incredible and I hope they are successful!
However I am expecting this to become targeted towards marginalized groups posting, say, judge alito's address for writing to him because he fights so hard against civil rights for favors
how to explain cisgender and heterosexual to 5 year old?
my company's ceo went from seemingly a down to earth founder of the company who supported queer rights to an exploitatively rich board director who describes his employees as "loyal human capital"
it's about control and power and wealth and it sucks how good some of them are at seeming ok before they get it