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I love Rust
(lemmy.blahaj.zone)
Post funny things about programming here! (Or just rant about your favourite programming language.)
I've only had to implement equality in C# but that didn't seem that hard of a problem. you just expand the operator = function
It's not hard, just if you're doing it for a struct with a lot of fields it's a lot of boilerplate
My IDE can do that for me. And it was able to do that pre AI boom. Yes, the code ends up more verbose, but I just collapse it.
So from a modern dev UX perspective, this shouldn't be a major difference.
Even if the tool works perfectly, you have to run it every time you change something. It's not the end of the world, but it's still much nicer to just have a macro to derive it at compile time.