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Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.

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Hey everyone!

I am currently working on my first VR horror game! I am very excited for this as this is a new area for me but hopefully I can deliver a great experience! I started this project in 2023 and was working on it alongside my other games slowly. It just had the release date trailer out on Playstation! It will be coming out for Meta, Steam and PSVR2.

It's a horror game that takes place in the Trenches of WW1 and you are hunted down. You have to get to your objectives by blowing your trench whistle but the catch is the enemies can hear your whistle too, they also hear your microphone from your headset!

If you like, I would really appreciate it if you can wishlist it on steam: https://store.steampowered.com/app/2687660/Trenches_VR or follow my progress on twitter: https://x.com/steelkrill

Thank you everyone and let me know what you think! :)

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Today's game is Mario Kart 64. It was a long day today so i decided to kick back and just take it easy. So, this was my first choice. I did the Mushroom Cup mainly today. It was feeling like a Train kind of mood, you know? Sometimes all we need to really make a good day is a train.

I got first place in all of them. I did mess up a little on the first cup because i kept accidentally hitting Print Screen instead of F12 to take a screenshot and that would freeze up my entire thing, but i adapted quickly and caught up in first place by the second lap.

On Koopa Troopa beach i kept accidentally drowning Toad while trying to get screenshots though. I wouldn't be surprised if he lost a few brain cells from being deprived of oxygen. Sorry Toad.

While playing through this i realized the version in World is vastly different, i don't know if it's a bad kind of different or just a different kind of different. But it was something i noticed. I suppose if i didn't notice it's just different different, but who knows.

Anyways, i did the entire cup and came in first. Overall, relaxing way to spend my evening. It's fun to kick back and relax with a game that is very basic and fundamental like this. It's very low stress. I'd recommend it to anyone looking to try new ways to kill some time for the evening.

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This one is very new, and I haven't seen it mentioned much on any platforms. The developer (Kyle McParland) has developed an app for Android (and iOS / PC in the future) which lets you and a friend 'pass the controller', and play any of your emulated ROMs together, with co-op.

It's called Your Turn!

He's very much in the early stages of the app now:

How it works: you and your friend load the same ROM on the same emulator on your devices (currently supported emulators for BETA: John GBA or John GBC - lite or otherwise). Open the Your Turn! app and invite your friend to start a game. Take your turn, save the game using the emulator’s save state, add a note, and upload it in the app. Your friend gets a notification, reads your note, downloads your save, and plays their turn. Repeat back and forth - just like passing the controller!

To me its nice, because it encourages a kind of game-play we've left behind in the modern gaming scene. I also love that it is a unique take on playing through much older games, which before this weren't 'sharable'

Only some regions are supported right now, but more are being added constantly as the testing is getting underway:

What I love is that he hired an artist to create the official art/instructions for the app, and he now has a mascot for Your Turn!

That artist is Evan Palmer, he can be found on Instagram @evantickles

Anyway, I know there's a lot of gamers in here who enjoy the older games. Either from a collecting standpoint, or from an emulating one. I wrote a feature article on the app after chatting to Kyle a ton, so if you want to read all about it, you can with the following link

This one right here!

(...I love that mascot, so much)

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Huh. I thought this was already perfectly optimized?

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Game Information

Game Title: Sonic Racing: CrossWorlds

Platforms:

  • PlayStation 5 (Sep 25, 2025)
  • PlayStation 4 (Sep 25, 2025)
  • Xbox Series X/S (Sep 25, 2025)
  • Xbox One (Sep 25, 2025)
  • Nintendo Switch (Sep 25, 2025)
  • PC (Sep 25, 2025)

Trailers:

Developer: Sonic Team

Publisher: SEGA

Review Aggregator:

OpenCritic - 84 average - 97% recommended - 30 reviews

Critic Reviews

CGMagazine - Zubi Khan - 8.5 / 10

Sonic Racing: CrossWorlds is a pure kart racer that feels like a return to form for the series and a fun racing experience regardless of your affinity with the blue hedgehog.


COGconnected - Jaz Sagoo - 80 / 100

Sonic Racing: CrossWorlds is a fast-paced, energetic racer that captures the speed and spirit of the Blue Blur. Each course delivers unexpected twists thanks to the impressive CrossWorld mechanic, which lets you speed through iconic areas from the franchise’s history. The tight and responsive controls with the Gadget system make each race a thrill as you always know that there’s a chance to reach the podium. While a few more modes would have better catered to solo players, the game makes up for it with a wealth of multiplayer options. And with the mustachioed rival locked to the Switch, this stands as the best kart racer available on other consoles.


Daily Mirror - Aaron Potter - 5 / 5

By doubling down on some seriously in-depth customisation, finding a way to celebrate Sonic in nearly all his incarnations, and embedding new mechanical gimmicks like Travel Rings and the simple yet genius Rivals system into what is already an excellent arcade racer, CrossWorlds has leapt ahead of the competition to provide a racing foundation I can’t wait to see get expanded upon. In almost every regard, this is about as fully formed a kart racing game can get!


Digitec Magazine - Cassie Mammone - German - 4 / 5

"Sonic Racing: Crossworlds" stands alongside "Mario Kart" at the top of the fun racer genre – even if its DLC pricing policy is far from ideal.


DualShockers - Callum Marshall - 8 / 10

"In a space where Mario Kart has been the only kart racer worth talking about for what feels like eons, Sonic Racing: Crossworlds stands tall as a worthy competitor. Beyond the flashy dimension-hopping, the gameplay doesn't reinvent the wheel, but offers enough quentessentially Sonic-style fanfare to appeal to veteran fans, while offering accessible, chaotic racing that will appeal to casual fans looking for a cross-console alternative. The rather uninspired multiplayer modes, the lack of satisfying unlockables, and the focus on a steady stream of paid content make me doubtful that this game can achieve long-term success. But, as far as kart racers go, Sonic Racing: Crossworlds is right up there with the best."


GameSpot - Steve Watts - 7 / 10

Sonic Racing: CrossWorlds is a well-crafted and remarkably flexible arcade racer with an almost overwhelming amount of customization and a whizbang portal-hopping mechanic.


Gameblog - French - 8 / 10

Fluid, nervous and wildly addictive, Sonic Racing CrossWorlds has something to delight fans of the genre on all platforms. The only regrets are a rather meager launch roster, as well as a too limited number of Grand Prix circuits, not to mention the Competition Area which will not excite everyone. But, with its promise of hosting regular content over the long term, it has everything to become a new must-have in the racing game landscape.


GamesRadar+ - Justin Towell - 4 / 5

The variety is cool, and returning to the original world for the final lap comes with some exciting changes.


GamingBolt - Stuart Glover - 9 / 10

Sonic Racing: CrossWorlds combines blistering pace, smart systems, and ever-evolving, celebratory track design to deliver the most confident, complete Sonic racer to date.


Hobby Consolas - Spanish - 80 / 100

With Sonic Racing: CrossWorlds, Sonic Team has delivered its most dazzling installment, a game that prioritizes fun for all audiences, whether casual players or racing veterans. More juicy content would have been a great addition, but it still manages to be highly enjoyable both solo and with friends.


IGN - Jada Griffin - 9 / 10

Sonic Racing: CrossWorlds fires on all cylinders with a fantastic roster, excellent courses, and lengthy list of customization options.


IGN Italy - Luca Rago - Italian - 9 / 10

Sonic Racing: CrossWorlds' strenghts are in its distinctly arcade feel and sense of speed, it's an incredibly fun kart game with a strong personality that clearly sets it apart from the competition. If you're looking for a kart game and don't own a Nintendo console, Sonic Racing: CrossWorlds is the answer, but it's also a solid alternative for everyone else, with cross-play undoubtedly adding value to the package, along with the extensive post-launch support already announced.


IGN Spain - Alejandro Morillas - Spanish - 8 / 10

Despite certain issues with the progression and presentation of its proposal, Sonic Racing: Crossworlds is the best racing game featuring the hedgehog that Sega has ever made, as well as a new benchmark for the genre.


Loot Level Chill - Lyle Pendle - 9.5 / 10

Sonic Racing: CrossWorlds is the best kart racing game you'll play in 2025, with tons of fresh ideas and more content than you could shake a Chao at.


One More Game - Vincent Ternida - 8 / 10

Sonic Racing: Crossworlds has proven to be a pleasant surprise, offering a fun and accessible experience, along with enough depth to satisfy kart racing enthusiasts. With a lineup of engaging DLC characters on the horizon, the game shows strong potential as a live service title with lasting appeal.

As a party game, Sonic Racing: Crossworlds excels. Designed with multiplayer at its core, it offers both competitive and casual modes for a chaotic experience when everything comes together. Whether you're diving into intense rivalries or enjoying laid-back races with friends, the game delivers a dynamic and entertaining experience. Its current build already rivals some of the genre’s most popular titles, and with continued support, it’s poised to become a standout in the party racing space.


PlayStation Universe - Joe Richards - 9 / 10

Despite my initial trepidation, Sonic Racing: CrossWorlds defies the odds and managed to hook me. Strong fundamental gameplay is paired with genuinely cool customisation options and fantastic track design to make for a compelling and addicting racer that I've had to tear myself away from to even write this review. We'll see how online balance plays out in a realistic sample size, but so far, I'm massively impressed.


Push Square - Stephen Tailby - 8 / 10

Some small gripes aside, Sonic Racing: CrossWorlds is a rock solid kart racer that carves its own path. The dimension-hopping races are fun, varied, and fast, and the robust customisation allows players to really tinker with how the game feels. With energetic action, a good range of race types, and plenty of post-launch content on the way, this is an entertaining entry for casual players and hardcore Sonic fans alike.


Restart.run - Luis Joshua Gutierrez - 4 / 5

Sonic Racing: CrossWorlds is a fantastic kart game that doesn't feel like a half-baked carbon copy. It has many different modes that stand on their own, as well as the portal system that changes up each track and keeps you on your toes. It has a low entry point but a high ceiling, which makes it ideal for anyone to pick up and enjoy.


Shacknews - Ozzie Mejia - 8 / 10

Given some of the recent marketing and with the way release windows worked out, CrossWorlds is inevitably going to draw comparisons to Mario Kart World. After spending time with both games, it feels like an apples and oranges (or F1 and NASCAR, if you prefer) comparison. CrossWorlds is good enough to stand on its own and even above previous Sonic racing games. Just put the car in gear and enjoy the ride.


The Outerhaven Productions - Keith Mitchell - 4.5 / 5

Sonic Racing: CrossWorlds is a return to form for the Sonic kart-racing series, while adding exciting mechanics like portals that shift your race mid-race. The plentiful roster, the tracks are creative and colorful, the visuals shine and the racing and fast and fun. On the downside, handling can feel loose in tighter turns, rubber-banding and item chaos sometimes detract from competitive racing. Still, if you’re looking for a fun, fast-paced kart racing, then Sonic Racing: CrossWorlds delivers.


TheGamer - Rhiannon Bevan - 4.5 / 5

While I may have been left a little wanting when it comes to what CrossWorlds doesn’t do, everything it doesdo is tweaked to perfection. This latest generation proves that the Blue Blur is back in the big leagues, finally giving him the fantastic racing game he’s always deserved. With Sonic’s resurgence going strong, CrossWorlds is a well-earned victory lap.


TheSixthAxis - Dominic Leighton - 6 / 10

While it gets plenty of the fundamentals of right, the dimension hopping, character roster and some of the extra modes don't quite stick the landing. Sonic Racing: CrossWorlds isn't the best karting game out there, and thirteen years on from Sonic & All-Stars Racing Transformed, it's not even the best karting game with a blue hedgehog in it.


Tom's Guide - 4 / 5

Sonic Racing: CrossWorlds is one of the most memorable entries in the Sonic the Hedgehog series, and it upstages Mario Kart World in several ways. Packed with chaos, fun and presenting a bit of a learning curve, CrossWorlds wins big when it comes to smooth drifting and air tricks that give you significant boosts. Extensive kart and 'Gadget Plate' customization enable you to strategize in different ways and fine-tune your style. While there aren't enough courses at launch and some items can feel overpowered at times, CrossWorlds makes a big splash as a multi-platform karting game. PC Deals2 deals availableDownload $69.99 $60.89View $82.06 $66.71ViewWe check over 250 million products every day for the best pricespowered by


Video Chums - Mary Billington - 8.9 / 10

Sonic Racing: CrossWorlds features some of the best track variety in the genre as well as a visceral driving experience that has you seamlessly take to the skies, water, and road. If you love kart racers, it's an absolute must-play. 🏁


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Link: Itch.io | Room Designer Simulator

Room Designer Simulator is a game where players can play minigames in order to earn gamecoins and buy various assets with this fictional currency. The game is designed in 8-bit style and features a single room in isometric view. Thanks to isometric projection, players can experience the illusion of depth when looking at the room they're designing. This is a major upgrade from the classical 2D perspective where a room's inside can only show floor and one side of a wall but since other three wall sides are invisible to players, the illusion of a 3D-like environment isn't very strong.

The game includes various minigames –⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ Snake, Catch the Fruit and Bullet Hell. Gamecoins that players earn in these minigames can be then used to buy room assets in the shop. After an item is purchased, it appears in the inventory and during selection, players can place it on floor or wall by clicking on a desired tile in the room.

The game also features an asset selling system, so if players don't want a particular asset in their room anymore, they can click on it to pick it up and then sell it in the inventory.

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Today's game is Guilty as Sock. I had a friend suggest playing it, and i saw it was on sale. So a decent chunk of money later (bye bye money i was saving) and almost everyone in my friend group had a copy. We played a good hour of the game. Each match is around 10 minutes for us. It's a lot of improv though. It really brings me back to play D&D.

I'm going to stick to one case, and also give nicknames to everyone so it's way easier to follow. Our Attorney is Chef, our Prosecutor is Italy, our Journalist is Shoes, and then i was the judge. Our case was Italy was accusing Shoes of being a little too dirty minded after a heated match of Mario Kart and Italy told Shoes to go fuck himself (in a playful way). Shoes replied back "Is this foreplay", and so the court case ensued.

This also showcases my first point about the game requiring improv, very much you need to have a good idea of your group dynamic to have the most fun. In Jokes and Personal Friendships reign supreme here.

Shoes, being the journalist, got the propaganda machine running and ran articles to win the public opinion over to his innocence. The blonde man in the middle is Italy, and the resemblance to anyone is entirely a coincidence. A very ironic one though. He couldn't figure out how to change his character and was stuck like that.

They all presented their evidence, but it was all for nothing as the prosecutor ended up bribing Shoes to profess his guiltiness and i unfortunately had to give a guilty verdict.

That brings me to the second point about this game. If you have a reoccurring friend group with petty and lighthearted disagreements, this game would be great for you. Hop into a session and have everyone setup as roles, and let the circus commence. This will probably be how we settle minor and humorous disagreements between each other.

If i had to sum up this game, it's "Sue your friends but not actually sue your friends" + wacky shenanigans. I suppose it's nothing you couldn't do with discord, but having the sock puppet theme makes it all feel a little more less personal if that makes sense.

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Nobuo Uematsu

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"Thanks to our community for the frank feedback on Bloodlines 2 and the Premium Edition. That feedback made it clear: Lasombra and Toreador belong in the base game, so that is what we are doing," said Marco Behrmann, White Wolf Executive Vice President and Bloodlines 2 Executive Producer.

"Sorry we couldn't get away with it" vibes

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WASHINGTON—Today, House Oversight and Government Reform Committee Chairman James Comer (R-Ky.) invited the Chief Executive Officers of Discord, Steam, Twitch, and Reddit to testify at a full committee hearing on October 8, 2025. The hearing will examine the radicalization of online forum users, including instances of open incitement to commit politically motivated acts.

“The politically motivated assassination of Charlie Kirk claimed the life of a husband, father, and American patriot. In the wake of this tragedy, and amid other acts of politically motivated violence, Congress has a duty to oversee the online platforms that radicals have used to advance political violence. To prevent future radicalization and violence, the CEOs of Discord, Steam, Twitch, and Reddit must appear before the Oversight Committee and explain what actions they will take to ensure their platforms are not exploited for nefarious purposes,” said Chairman Comer.

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Today's game is Halo MCC. After clearing two games recently i decided to take it easy with some friends, so we played some PvP. And by PvP i mean we got our asses kicked in two rounds of Halo 3 Multiplayer. It was still a fun experience despite getting absolutely pummeled. I got this funny picture of my Spartan looking like they're saying uncle.

There was a King of The Hill match we did too where i pulled a move i thought was really smart and plopped a bubble shield down into a lift and followed it up so when i landed i already had some cover. I was quite proud of that one.

I followed up my landing with... throwing myself off a cliff. In my defense, i had this cool maneuver planned in my head where i circled around onto the point but i under estimated where the point was and missed the landing.

I redeemed myself though by capturing the point with the explosive crates. I dropped them on the enemies from above and bought us a good 20 points. I learned this one from Halo 2 Legendary.

We finished off for the night with that match. Even though we all lost both rounds, it was a good bit of fun. We can't win them all and losing just gives us a chance to get better, and plus i still had fun laughing and pulling off dorky ass moves with my friends. Today was overall pretty short, i'm taking night classes so that doesn't leave me a lot of time some days to get much gaming in, but i still enjoyed the little bit i did.

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Hello fellow indie developers! 👋

I am currently developing A Survival Game, a chaotic 2D survival experience that combines cards, choices, strategy, and permadeath. The core idea is simple: every decision has consequences, and the chaos is part of the fun.

In my latest update, I introduced a new twist:

The bunker can now be invaded by a strange creature known as the Blat Choice 🦀.

These crab-like creatures roam back and forth relentlessly, adding pressure and unpredictability to survival runs.

I also shortened the map, improved visual feedback and performance, and polished animations to make gameplay more dynamic and engaging.

📌 You can check out the game here: [https://danielgamedev14.itch.io/a-survival-game]

I would really appreciate feedback from other devs, especially regarding:

How well the new creature design works in terms of gameplay tension.

Thoughts on balancing chaos and strategy in survival-based games.

General impressions on performance and pacing.

Thanks for reading, and I’d love to hear your thoughts! 🙏

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