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cross-posted from: https://midwest.social/post/18604056

I'm playing for the first time in my life now.

I've recently had my first kid, and as such, I need a game that I can quickly pick up and put down. Ideally, the game is also playable in long form as well.

Enter openmw for android. The only on screen controls that have ever been usable. Convenient quick save. Minimal load times.

I can hop on, play a little, and get off in a hurry if I need to. I thought I'd be stuck playing old Pokemon ROMs with save states until she hit an age of independence.

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"Realtime" mods? (lemmy.sdf.org)

Anyone know of any realtime menu mods for OpenMW? Specifically, I'd like to have dialog take place in real time. It always feels strange that I can have a whole conversation with someone, but never recuperate my fatigue level.

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The latest dev builds of OpenMW now support music playlists run from Lua. Mods could now create custom music playlists based on location, weather, combat status, or anything else that can be measured with Lua. The pull request includes a sample mod to play certain music when fighting muscrabs.

I look forward to all the new ambience mods that this will make possible!

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Morrowind as my rock (lemmy.sdf.org)

Sounds a bit trite, but Morrowind represents a kind of comfy stability for me. I can always go to Vvardenfel any time, and it's always the same place.

Yesterday, I moved houses. The neighborhood is different, there are boxes everywhere, I can't find anything, and there's no internet. On top of that, I get very stressed out whenever even a small thing in my life changes. I try to focus on one task at a time, and that's all I can do.

However, all I need for Morrowind is to unpack my PC, monitor, mouse, and keyboard. Tonight, when the takeout food is gone, but I'm not ready to sleep (in a new room that smells weird), there will be Morrowind.

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submitted 6 months ago by pmjv@lemmy.sdf.org to c/openmw@lemmy.sdf.org

i made this meme in 2020 in blender. I don't remember how I ripped the models from the game files anymore, but wine was involved.

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Lua mod showcase: AttendMe (www.nexusmods.com)

Figured I'd share some of my favorite OpenMW mods. Today is AttendMe, a cool UI for monitoring your companions. It tracks health, stamina, magicka, as well as whatever spells/weapons they have equipped. I find it very useful for all the slave rescue quests, so I know who to heal.

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Robo Wind Construct (RWC) is a standalone game demo for OpenMW that doesn't use any proprietary assets. It truly shows what can be possible with the OpenMW engine aside from reimplementing Gamebryo games.

https://modding-openmw.com/mods/rwc-robowind/

Following the RWC project in OpenMW discord has been interesting. There's symbiosis between development, where RWC might need a feature that ends up ported to OpenMW and becomes available to everyone! I hope they're able to eventually complete the game.

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Lemmy's unofficial OpenMW community

52 readers
3 users here now

Let's talk about OpenMW here! Playing it, hacking it, fixing problems, making mods, etc.

About OpenMW:

OpenMW is a free, open source, and modern engine which re-implements and extends the 2002 Gamebryo engine for the open-world role-playing game The Elder Scrolls III: Morrowind. Like the Construction Set for the original Morrowind engine, OpenMW comes with its own editor, called OpenMW-CS, which allows the user to edit or create their own mods or original games. Both OpenMW and OpenMW-CS are written from scratch, and aren’t made to support any third party programs that have been added to the original Morrowind engine to improve its functionality.

OpenMW is not a “mod” to Morrowind. It is an entirely different game engine that does not use the original Morrowind.exe in any way.

founded 7 months ago
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