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submitted 4 months ago by sag@lemm.ee to c/opensource@lemmy.ml

Not Fully FOSS license though.

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[-] AVincentInSpace@pawb.social 11 points 4 months ago* (last edited 4 months ago)

Cool, what's it do that Aseprite doesn't?

EDIT: Okay, using an entire image as a texture which an image references, allowing you to do pseudo-3D texturing on a 2D pixel sprite is pretty sick, I gotta admit

[-] auroz@lemmy.sdf.org 2 points 4 months ago

What I'd really love is a script/shader/plugin that lets me do this within the engine - separate out the sprite and its texture so I can swap them out on the fly. Shouldn't be too painful to implement but it's not something I've seen anywhere before

[-] apotheotic@beehaw.org 3 points 4 months ago

Sounds similar to what Aarthificial, the Astortion dev, is doing for their game. Maybe they'll open source the tech sometime ๐Ÿ˜…

[-] beyond@linkage.ds8.zone 0 points 4 months ago

Aseprite is proprietary, but so is this. There is LibreSprite though.

this post was submitted on 14 Aug 2024
87 points (95.8% liked)

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