293
Analog Rule
(sh.itjust.works)
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Reminder that the original PS1 controller was almost literally a SNES controller with handlebars and extra shoulder buttons. The only reason why the PlayStation is a thing is because Nintendo fucked over Sony after Sony tried to fuck over Nintendo.
Thank Christ they didn't end up with the same button layout... I'm sorry, but Y is at the top and A is at the bottom. I don't even care that I grew up with the NES and Gameboy. That backwards shit is just wrong.
iirc, PlayStations in Japan flip the functions of X and Circle around. Circle is generally an "accept" button while X is generally a "back/cancel" button. Now I heard this many years ago so it may not be true anymore.
I think it makes sense when you consider where A and B are on the SNES controller. And it also makes sense for them to have moved back to the right face button (in the US) when you consider the Xbox 360 released a year prior to the PS3 and was kind of a runaway success.
That's fair. While NES and Gameboy were my first gaming experiences growing up, PS1 (and later PS2) were the real workhorses of my childhood, so even to this day, my mind views all face buttons as the PlayStation "glyphs" or whatever they are called. When my brother and I discuss controls in games, we both default to "press square" instead of 'X' (or 'Y' if you're Nintendo).
Makes me glad that Nintendo decided to (mostly) go with the icons (the four dots with one colored in) in their games to indicate button presses. Much easier to keep track of everything when they just show you the position of the button rather than just "X" and you have to find out if that means the bottom button, the left button, or the top button.