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Building VR with Godot, Inside of VR
(fiera.social)
Welcome to the programming.dev Godot community!
This is a place where you can discuss about anything relating to the Godot game engine. Feel free to ask questions, post tutorials, show off your godot game, etc.
Make sure to follow the Godot CoC while chatting
We have a matrix room that can be used for chatting with other members of the community here
We have a four strike system in this community where you get warned the first time you break a rule, then given a week ban, then given a year ban, then a permanent ban. Certain actions may bypass this and go straight to permanent ban if severe enough and done with malicious intent
No trouble with motion sickness (although in low light the windows can shift slightly as the tracking gets less accurate, which isn't the most pleasant). Thanks to a remote desktop viewer (my desktop is running Linux, so I'm using AnyDesk) I'm able to use desktop tools like Blender and GIMP and work for hours without taking off the headset. This wouldn't be possible without the Bobo M3 headstrap, which 1) takes the weight off the front of my face making it comfortable for that length of time and 2) allows you to swap out magnetically attached batteries on the fly. This is my first project doing this and it's for this week's 48-hour Ludum Dare game jam, so I'm mostly taking the headset off for food breaks and that's it; which also gives the depleted batteries time to charge.