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this post was submitted on 20 Oct 2024
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I tried OW and couldn't stand feeling dumb. I gave up after not figuring out how to advance in the water world with the vortices. This is the same reason I despise most point-&-click adventures; needing to hunt down and trigger the one event that will advance everything is infuriating and shouldn't be hard.
that's a shame. i'm not going to force it on you if you don't enjoy the experience, but i will say that there are no mechanical progress gates at all in Outer Wilds, no intended order to do things in, and multiple interleaving threads to pull on. if you get stuck in one place, going to another may let you learn how to proceed. if it feels like you're missing something, you probably are, and going somewhere else may help you find it.
it's been my game of the year five years running, if that means anything. the dlc only cemented that position even more.
I could not figure out how to get off the water world. My spaceship was stuck in the trees and I just spun in water spouts. It was really annoying and not fun at all, so, yes, the fact that I couldn't get my spaceship back up in the air was definitely a gate. What was I supposed to do in that situation?
explore the island you got stuck on. look around for details. sit down and watch the spectacle until you can continue. there's no rush, and no such thing as wasted time.
or to be more prosaic, you go back home automatically after a short while anyway. not only that, every island gets thrown around by the storms periodically, launching them clear out of the atmosphere every five minutes or so. it's just a matter of observing your surroundings, and something will happen.