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Thanks, now I'll have to try it again :-D
My workflow is (I still will use 3dsmax for rigging & animation) make cubes, tubes and other simple geometry, set them at specific positions, do boolean operations.
Moving the vertices would be nice too but that would be a start.
What do you mean with moving vertices? Isn't that one would do in edit mode, where you can select vertices, move them around, make new faces based on the selection, delete faces,...
Bet there is a simple chain of key shortcuts to do just that?
Oh absolutely. I only dabble in blender from time to time so I can't list them.