26

Day 6: Guard Gallivant

Megathread guidelines

  • Keep top level comments as only solutions, if you want to say something other than a solution put it in a new post. (replies to comments can be whatever)
  • You can send code in code blocks by using three backticks, the code, and then three backticks or use something such as https://topaz.github.io/paste/ if you prefer sending it through a URL

FAQ

you are viewing a single comment's thread
view the rest of the comments
[-] VegOwOtenks@lemmy.world 4 points 1 week ago* (last edited 1 week ago)

Haskell

This one was fun, I think I wrote my first lazy infinite loop I cancel out at runtime, lost some time because I had misread the requirements on turning right.

Runs in 45 seconds on my Laptop in power-saver mode, which isn't very fast I fear.

import Control.Arrow hiding (first, second)

import Data.Map (Map)
import Data.Set (Set)
import Data.Bifunctor

import qualified Data.Array.Unboxed as Array
import qualified Data.List as List
import qualified Data.Set as Set
import Data.Array.Unboxed (UArray)

parse :: String -> (UArray (Int, Int) Char, (Int, Int))
parse s = (a, p)
        where
                p = Array.indices 
                        >>> filter ((a Array.!) >>> (== '^'))
                        >>> head
                        $ a
                a = Array.listArray ((1, 1), (n, m)) . filter (/= '\n') $ s
                l = lines s
                (n, m) = (length . head &&& pred . length) l

rotate90 d@(-1, 0) = (0, 1)
rotate90 d@(0,  1) = (1, 0)
rotate90 d@(1,  0) = (0, -1)
rotate90 d@(0, -1) = (-1, 0)

walkGuard :: (UArray (Int, Int) Char) -> (Int, Int) -> (Int, Int) -> [((Int, Int), (Int, Int))]
walkGuard a p d@(dy, dx)
        | not isInBounds                  = []
        | (maybe ' ' id tileAhead) == '#' = (p, d) : walkGuard a p rotatedDirection
        | otherwise                       = (p, d) : walkGuard a updatedPosition d
        where
                isInBounds = Array.inRange (Array.bounds a) p
                updatedPosition = bimap (+dy) (+dx) p
                tileAhead = a Array.!? updatedPosition
                rotatedDirection = rotate90 d

ruleGroup :: Eq a => (a, b) -> (a, b') -> Bool
ruleGroup = curry (uncurry (==) <<< fst *** fst)
                
arrayDisplay a = Array.indices
        >>> List.groupBy ruleGroup
        >>> map (map (a Array.!))
        >>> unlines
        $ a

walkedPositions a p d = walkGuard a p 
        >>> map fst
        >>> Set.fromList
        $ d

isLoop = isLoop' Set.empty
isLoop' _ [] = False
isLoop' s (l:ls)
        | l `Set.member` s = True
        | otherwise = isLoop' (Set.insert l s) ls

part1 (a, p) = walkedPositions a p
        >>> length
        $ (-1, 0)
part2 (a, p) = walkedPositions a p
        >>> Set.toList
        >>> map (, '#')
        >>> map (:[])
        >>> map (a Array.//)
        >>> map (\ a' -> walkGuard a' p (-1, 0))
        >>> filter (isLoop)
        >>> length
        $ (-1, 0)

main = getContents >>= print . (part1 &&& part2) . parse
this post was submitted on 06 Dec 2024
26 points (96.4% liked)

Advent Of Code

920 readers
57 users here now

An unofficial home for the advent of code community on programming.dev!

Advent of Code is an annual Advent calendar of small programming puzzles for a variety of skill sets and skill levels that can be solved in any programming language you like.

AoC 2024

Solution Threads

M T W T F S S
1
2 3 4 5 6 7 8
9 10 11 12 13 14 15
16 17 18 19 20 21 22
23 24 25

Rules/Guidelines

Relevant Communities

Relevant Links

Credits

Icon base by Lorc under CC BY 3.0 with modifications to add a gradient

console.log('Hello World')

founded 1 year ago
MODERATORS