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this post was submitted on 01 Jul 2023
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Gaming
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As someone who thinks BOTW and TOTK have a TON of glaring flaws that modern game journalism refuses to critique, this is disapointing to hear. I fear they're just gonna keep making BOTW clones with different powers and I'm never gonna get a traditional zelda game that isn't a remake again.
What flaws are you referring to (I've not played them myself)?
TOTK doesn't really address any of these problems from BOTW. It does address things like enemy variety, and dungeons/bosses (barely), but both games share so many of the same issues I struggled to get through TOTK.
The final point really gets to me. New items and abilities were such a great part of pre-BotW era Zelda games. I get why they did it. The open world being so large means you aren't likely to want to re-explore the same location again once you get the requisite item. It's a sacrifice they made to avoid gating content off and allowing you to go anywhere and do anything at any time. I just don't really think that sacrifice is worth it.