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submitted 1 day ago* (last edited 14 hours ago) by The_Picard_Maneuver@lemmy.world to c/gaming@lemmy.world
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[-] OsrsNeedsF2P@lemmy.ml 117 points 20 hours ago

Literally all they had to do was make good games

[-] BreadstickNinja@lemmy.world 3 points 7 hours ago

Hey, Prince of Persia: The Sands of Time was great!

[-] lobut@lemmy.ca 40 points 18 hours ago

Not sure what you mean. They needed more NFTs and AI from what I can tell! /s

Honestly though whenever I hear big companies like this fail, it keeps making me go back to the Steve Jobs interview: https://www.youtube.com/watch?v=NlBjNmXvqIM

[-] Empricorn@feddit.nl 6 points 14 hours ago

How have I never seen that interview!? Thanks, great stuff...

[-] lobut@lemmy.ca 2 points 7 hours ago

Yeah the full interview is a real treat (in my opinion)

Steve Jobs The Lost Interview: https://youtu.be/rDqQcmVqAm4

I'm not gonna defend Steve Jobs as a person at all but there's some real insightful stuff in the interview. Even just from a historical perspective.

[-] Jakeroxs@sh.itjust.works 4 points 12 hours ago

It's funny it happened to Apple too

[-] PunnyName@lemmy.world 1 points 17 hours ago
[-] Empricorn@feddit.nl 3 points 14 hours ago* (last edited 13 hours ago)

I mean, it's not true inside a bubble. I'm sure there's some incredible games that have been made by one person that didn't find the kind of success that Stardew Valley, Minecraft, Super Meat Boy, etc did. But at a giant corporation like Ubisoft, they're not on their own! They have marketing people, interns, studios and sub-studios, finance people, trend analysts, etc.

Ubisoft has some great IPs. But all of their best games came out over 20 years ago! So yes, quality is not the only thing, but it definitely matters.

this post was submitted on 09 Jan 2025
1113 points (98.8% liked)

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