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4k is not 2160p - heard it here first!
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It really shows how bad the marketing of these higher resolutions are. We always advertised the vertical lines and then we switched to horizontal lines.
You can’t expect a video game journalist to understand basic display principles. EDIT: /s
I don't expect a journalist to know, I expect an editor or fact checker to at least Google "4k resolution".
Or how about "red dead redemption xbox" to see what the BC version runs at...
Pro-tip: Xbox One S / Series S - 1440p
Xbox One X / Series X - Native 4K
https://www.eurogamer.net/digitalfoundry-2018-red-dead-redemption-4k-xbox-one-x-analysis
It’s pretty confusing
“UHD features a 16:9 aspect ratio and is twice the resolution of full HD. In other words, two times 1080p, two times 1920 x 1080 pixels, that is 3840 x 2160 pixels. Having the same 16:9 aspect ratio means it is backward compatible with other HD derivates. However, both 4K and UHD can be shortened to 2160p to match the HD standard and therefore, companies use the terms interchangeably.”
“If you think 4K and UHD are one and the same, I don’t blame you. I blame the companies that LOVE to use them interchangeably all the time. You pick up a Blu-Ray movie disc of a 4K movie and you will most definitely see an Ultra HD label on it. 4K is actually not a consumer display and broadcast standard but UHD is. 4K displays are used in professional production and digital cinemas and feature 4096 x 2160 pixels”
Heh, no. 4k is exactly four times the resolution of 1080p.
It is double the resolution, because resolution is expressed as an x,y pair. It is 4 times the pixel density for the same screen size.
Actually, display resolution refers to exactly what you call pixel density, and NOT the pixel dimensions. This error is so common that the term resolution has practically been redefined outside of the professional (science and engineering) space, but technically, display resolution and pixel density are the same thing.
1920 x 2 = 3840 (4K UHD)
That’s what he’s talking about.
Yeah but that would only be an increase in the horizontal resolution.. you'd have 3840 x 1080.
So you gotta double the vertical resolution too, which means you've now doubled both horizontal and vertical resolutions, which is equal to 4 times the initial resolution