714
why why why (lemmy.world)
you are viewing a single comment's thread
view the rest of the comments
[-] heeplr@feddit.de 2 points 1 year ago

I only know thumb = motion/current but now since you say, it's clear: people used x/y for 2D logically but the 2D plane used to be paper. which is parallel to the earth surface (usually). Computer screens are perpendicular so Y points up, not away from you.

So this makes sense with paper, TIL. With computers, Z traditionally means depth.

this post was submitted on 06 Jul 2023
714 points (98.6% liked)

Programmer Humor

32380 readers
1485 users here now

Post funny things about programming here! (Or just rant about your favourite programming language.)

Rules:

founded 5 years ago
MODERATORS