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The only games that don't work with a Linux solution are games that the developers have purposely done something that makes it not work.
Check out https://www.protondb.com/ Some games might require a little tinkering. The Vulkan api will win the graphics war because Microsoft hasn't done much with DirectX and DX12 is not doing very well supporting the features it claims it can while being difficult to program. It's only a matter of time before Windows loses it's hold on the desktop. And Microsoft doesn't seem to really care. They make their API for Azure work with Linux.
DX12 won't die since it's the only supported API for XBox. Any game that supports XBox and PC will be DX12 because the XBox is just runs a virtualized Windows 10 (maybe they're on 11 now, I'm not sure) instance that requires DX12.
VR gaming is also shit on Linux. Mostly because it (similarly to Linux gaming in general) adds a layer of complexity and oddness you sometimes need to fix or debug... When you layer these kind of things the issues and complexity tend to multiply.