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I am not going to argue either way on this. I am simply repeating the travel issue that I recall reading about when eSims first hit the scene. My understanding is that your example is just not super accurate for countries that you might not have been before - in other words, how do you know it will work or the network will be any good from 1/2 a world away. Especially in 3rd world countries where support and coverage might be iffy at best. Along with that is some of these networks from 3rd world countries might simply not support eSims at all.
Those are just some of the points that I recall.