this post was submitted on 05 Apr 2025
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cross-posted from: https://jlai.lu/post/17548675

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[–] anachrohack@lemmy.world -1 points 2 days ago* (last edited 2 days ago) (1 children)

I deny that nintendo is being very aggressive with pricing here. Increasing prices once in 30 years is not aggressive at all

[–] samus12345@lemm.ee 4 points 2 days ago (1 children)

Being the first in the industry to charge $80 for a standard game is extremely aggressive.

[–] anachrohack@lemmy.world -1 points 2 days ago* (last edited 2 days ago) (1 children)

They're definitely not the first lol

[–] samus12345@lemm.ee 3 points 2 days ago (1 children)

Who was, and what was the game?

[–] anachrohack@lemmy.world -1 points 2 days ago (1 children)

Idk who the first was, but Ubisoft, Activision, and EA all release $80 games. Plus there were N64 cartridges back in the 90s that cost $70-$80

[–] samus12345@lemm.ee 3 points 2 days ago* (last edited 2 days ago) (1 children)

I'm talking about now, not 30 years ago when the market was completely different. None of those companies have charged more that $70 for a BASE version of a game - I'm not talking about definitive, ultimate, whatever editions. Mario Kart World is JUST the base game, nothing else included, for $80.

[–] anachrohack@lemmy.world 0 points 2 days ago (2 children)

$60 in the 1990s would be like $120 today. $80 is cheap by comparison

[–] samus12345@lemm.ee 1 points 1 day ago* (last edited 1 day ago) (1 children)

Wages were also comparatively higher in the 1990s. Prices go up, but wages don't keep pace. Simply converting the currency doesn't tell the whole story.

[–] bleistift2@sopuli.xyz 1 points 1 day ago (1 children)

I’m glad at least one person in this thread knows how inflation works. However, as I’ve recently researched, games started costing $60 in 2005, which lands us at 90$ in today’s money.

[–] samus12345@lemm.ee 1 points 1 day ago (1 children)

That would be fine if wages had kept up with inflation. They have not, at all.

[–] bleistift2@sopuli.xyz 1 points 1 day ago

I don't think it's a game publisher's problem if you haven't had a raise in 20 years.