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The Epic First Run programme allows developers of any size to claim 100% of revenue if they agree to make their game exclusive on the Epic Games Store for six months.

After the six months are up, the game will revert to the standard Epic Games Store revenue split of 88% for the developer and 12% for Epic Games.

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[-] Mic_Check_One_Two@reddthat.com 10 points 1 year ago

Exactly. This isn’t encouraging competition; It’s encouraging exclusivity. The two are diametrically opposed. If you’re competing over exclusives, you’re not really competing to make the best platform possible. It’s a race to the bottom, because Epic has consistently proven that they don’t care about the consumer experience. Their launcher is hot garbage, and they seemingly have no plans on improving it. Meanwhile, Steam has a best-in-class launcher and has been making improvements every single week.

If Epic focused on improving the usability and the feature set, I think they’d find gamers much more willing to give it a try. But when every single experience with a platform is bad, gamers are going to dig their heels in and refuse to use it out of spite.

this post was submitted on 23 Aug 2023
436 points (94.7% liked)

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