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this post was submitted on 23 Aug 2023
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Do they have any other option than to stick to their guns on this one? That's sold the XBox Series S as having feature parity with the Series X. If they go against that now, then they've engaged in false advertising and will immediately get slapped with a huge lawsuit and/or fine, plus all the negative PR that comes from it.
They're stuck until the next console generation, which is a long way out. And I wonder if PS5 will continue to gain ground against XBox for the rest of the generation as a result.
It will be interesting to see if they continue with their two-model tiering next gen, but I'm guessing they won't.
I feel like developers have completely given up on optimizing games. Any game should be able to run on the SS. Most games can run on last gen consoles
Most of time, it's the juggle of time and resource available to you, but there is still a hard limit otherwise how about demand BG3 to also run on my antique knockoff NES? Cause they are too lazy to accommodate the hardware limitation? How about my smart watch? Or someone else's smart fridge?
Don't get me wrong, what you said in some cases but most likely the devs are told to push it out instead of make the game run better(on the target platforms.) There are no secret sauce to otherwise fit a game like BG3 to previous gen consoles.
Last, if you are really good at this optimization thing the whole industry will pay good money for your skill set.
Well it worked for Skyrim? They released that for my niece’s speak and spell.
From what they've said the game can run fine, but the issue is getting local split screen on the S working because it has such a small amount of RAM available
Yep. The Series S gives games even less RAM than the One X did.
Having just looked up the equivalent PC specs, it really doesn’t seem like a lot of power.
I imagine the game can run “fine”, but they probably need to do a fair bit of optimisation or people will complain about the way it looks and frame rate.
One of the benefits consoles used to have was everyone running the same hardware, but they’ve lost that now and I don’t imagine console players will be as accepting of lower quality as PC players with low end GPUs.
The main issue, and what’s keeping Baldur’s Gate off it, is a RAM issue. It’s got less RAM that the One, and things like dual screen need more RAM than the S has.
It's just a business decision. Enough players have strong enough hardware that the invest into optimizing for weaker hardware isn't likely to pay off.
If there is a weaker platform with lots of players, like the Switch, that can make optimizing financially viable, but obviously, it depends on how much optimizing you would have to do...