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this post was submitted on 08 May 2025
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This is why KVM is a good option, or even Hyper-V for Windows hosts. The only problem with KVM Is graphical support for paravirtualized drivers is basic at best with no full 3D acceleration that I know of for Windows guests; virtio-win isn't exactly the best option graphically and QXL to my knowledge is even more lacking, but one can just pass a hardware GPU through over vfio-pci for that.
Unfortunately for Mac hosts, Apple has no KVM/Hyper-V equivalent so your best option for virtualization there is Parallels.
(and it's honestly kinda stupid that Apple can't build their own KVM equivalent into the Darwin kernel which macOS is based on)
There is a KVM equivalent on MacOS, Apple's Hypervisor virtualization framework.
KVM is just the kernel side, you need QEMU (for example) on userland. On MacOS you have now UTM.
I didn't even know that was a thing. Cool!
Proxmox is the way to go in businesses right now to replace Vmware
Our move to XCP-ng Hypervisors with XOA has been a great experience.
I would argue for Apache Cloudstack personally.
Though I have used and like Proxmox as well.
And virt-manager is pretty solid for hobbyist tinkering too.
Yeah I'd second that. It's good for discovering valid settings as you get start, and then once you want to do more complicated stuff, the XML option view becomes useful, and then if you want to try on CLI after all you can start using virsh to administer the same VMs.
At least that's how I progressed through the stages as I started messing with a Windows VM for a game that doesn't lend itself to hosting on Linux natively.