this post was submitted on 10 May 2025
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I don't think it's accurate to say that everyone can just decompile the code and reuse it. Decompiling and reverse engineering a binary is incredibly hard. Even if you do that there are some aspects of the original code which get optimised out in the compiler and can't be reproduced from just the binary.
As someone who has extensive experience with decompiling, I can say that working with binaries is usually a lot easier than with a source code.
“Yeah, well, you know, that's just, like, your opinion, man.”
How is that the case? I've got pretty much zero experience with decompiling software, but I can't say I've ever heard anyone who does say that before. I genuinely can't imagine that it's easier to work with say, decompiling a game to make changes to it rather than just having the source available for it.
I suppose unless the context is just regarding running software then of course it's easier to just run a binary that's already a binary - but then I'm not sure I see where decompiling comes into relevance.
Several reasons:
Most software developers have no fucking clue how computers work, it's all magic to them. People joke about "vibe coding with AI" these days, but let's be real, 99% of software developers are vibe coders, but with Google instead of AI. Of course these people will never understand a bit of assembly, they can't even fucking grasp the basics of higher level languages!
There's nothing hard about binaries, code is code.