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Open source WC3 game engine
(lemmy.world)
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Original /r/linux_gaming pengwing by uoou.
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The developer is hosting the entire thing literally on Microsoft servers and Microsoft is currently acquiring Blizzard. "I don't want the owner to know this, that's why I rent a room in his office and have the doors wide open all the time and put up signs right there of what I'm doing."
On one hand the developer is smart enough to write a game engine but then claims to not understand the very basics of open source software hosted on Github?
Microsoft =/= Activision. MS are generally FAR better in how they treat fan projects.
Not yet. Only the UK left to be ~~bribed~~ convinced to approve that huge takeover by convicted monopolist Microsoft.
Even then, Microsoft have a very different management approach to Activision. Although they are typically fairly hands off when it comes to purchased subsidiaries, they are probably going to draw some exceptions to behaviours that hurt MS overall, something Activision's typical management would be very guilty of.
I assumed that he didn't want it to get too much attention (because Bellular once covered it & the joke the dev made went wrong. It was taken seriously). I don't know what his real stance is towards this topic.
Is that "legal stuff" a joke as well?
I don't think so, but it sounded like he isn't sure about the correct legal license because he said once that he may need to change the license to GPL. If you wanna, you can join the Discord server (he is pretty active there) and talk with him about the proper licensing of his project.
No because luckily open source licensing does not care if a maintainer is too lazy to read a few lines of MIT License. I'm not a native speaker and I understand the MIT License just fine.