this post was submitted on 20 May 2025
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Linux Gaming

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[–] moody 29 points 13 hours ago (2 children)

The Game Gear ate batteries like they were Tic Tacs, and it needed 6 of them at once. I don't think it's the design that held it back. It's the power usage, and the lack of Tetris.

[–] grue@lemmy.world 8 points 9 hours ago* (last edited 9 hours ago) (1 children)

It was also gigantic compared to the Game Boy. Between that and the fact you needed to carry an AC power brick or 12v cigarette lighter adapter (or both) pretty much all the time unless you were swimming in AA battery money, you ended up carrying the thing around in what was basically a damn purse, like this one (more pictures on linked page):

And that's the smallest of the several first-party SEGA cases for it!

Needless to say, despite its technological superiority to a Game Boy, I didn't play mine nearly as often as I would have had a owned a Game Boy instead, just because it was so cumbersome to take places.

[–] Ulrich@feddit.org 0 points 7 hours ago* (last edited 7 hours ago) (2 children)

That's the whole point though. These PC handhelds are also giganti (as is the switch at this point).

[–] grue@lemmy.world 1 points 4 hours ago

And that's a big reason I don't own a Steam Deck.

I would be much more likely to buy one of those tiny retro emulator handhelds. (I haven't done that either, but that's for an entirely different reason: decision fatigue.)

[–] Cethin@lemmy.zip 2 points 5 hours ago

They are, that's true. I think there's three big differences, besides battery life. First is we already have small phones that can play simple games and provide entertainment, so we don't need an additional something like the Gameboy. Second is it's marketed towards adults mostly, which are going to have an easier time bringing it with them wherever they are, unlike kids who would have to take it to school or wherever. Third is the game selection is massive and uses your steam library, which you probably already have a lot of games for.

[–] pinball_wizard@lemmy.zip 3 points 10 hours ago (1 children)

the lack of Tetris.

Columns was... also a game where things fell vertically...

[–] moody 4 points 9 hours ago (1 children)

Columns was not an interesting or addictive as Tetris. It also didn't come with the console.

Tetris and the Gameboy being sold together was a massive boon to both of them.

[–] pinball_wizard@lemmy.zip 1 points 1 hour ago* (last edited 1 hour ago)

Yeah. To be clear, I was (also) pointing out how underwhelming Columns was. It was fun, but it's a long way from being Tetris.

Good point about Tetris bring an included game - that had to help, too.