this post was submitted on 11 Jun 2025
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[–] Lizzie_Rose@lemmy.blahaj.zone 2 points 2 days ago

I'm almost finished with Skyward Sword HD which for the most part I have really enjoyed. There have been a couple major frustration points because of game design tropes that unfortunately several Zelda games have included since OoT. The story and characters have been amazing overall, though, and I am looking forward to seeing the conclusion this weekend.

Late-game Skyward Sword SpoilersOne trope that I strongly dislike in the newer Zelda games is "forced stealth." OoT is the first game (IIRC) that had stealth sections, and I feel like a lot of the games that have come after include it. The multiple stealth sections was my biggest knock against Echoes of Wisdom, and in Skyward Sword to put a section so late in the game and also take away all of my items was jarring and un-fun for me.

Skyward sword also committed a sin on multiple occasions (including the above) of forcing me to re-traverse through an area I had already traversed through because of some contrived reason. The volcano was the worst, having to re-traverse it with the carry bot, and then again during stealth was just tedious and not fun. Flooding the forest was a neat idea in theory but then having me do a huge collect-a-thon where I had to surface every time I wanted to use Dowsing was pretty awful and felt like just a way to extend my play time.

After I finish Skyward Sword I think I'm going to pick up Twilight Princess on GameCube. This is another Zelda game that I've never had a chance to play, and consensus seems to be to play the GC version over the Wii version (I don't have access to a WiiU).