this post was submitted on 30 Jun 2025
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[–] Nangijala@feddit.dk 28 points 5 days ago (21 children)

Strong Last of Us 2 vibes.

That game had such an interesting setup and completely fucking fumbled every single second.

The idea of a split story arc where two hurt people are hunting one another for revenge and how it devastates the both of them in the end is so cool, but then it's written with the emotional intelligence of a five year old and completely fucking missing the concept of subtlety and earned pay offs. Everything is forced, everything is overly mean spirited to the point where you just kinds hate everybody and roots for no one. You're literally forced as the player to torture and kill several people and animals throughout the game.

And when you finally get to the climax there's a lame as fuck "revenge is bad mkay" message tagged on to the end. It rings hollow and it isn't earned. Such an immature script trying to tackle such an interesting concept.

It really shows you that there are no bad ideas, only bad execution.

[–] WhiskyTangoFoxtrot@lemmy.world 4 points 5 days ago (1 children)

Legacy of Kain: Defiance handled that concept much better.

[–] Nangijala@feddit.dk 3 points 5 days ago

Haven't played that game, but I will take your word for it!

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