this post was submitted on 08 Jul 2025
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[–] Kory@lemmy.ml 5 points 2 months ago* (last edited 2 months ago) (2 children)

Depends on the game. In Deep Rock Galactic it's great, you always have to keep exploring, you never know what's waiting for you down there.

Edit: but it's not a classic "dungeon"

[–] luxyr42@lemmy.dormedas.com 2 points 2 months ago

Functionally it is rooms connected by hallways, in terms of the generation. Its just that the hallways might be open(or winding) tunnels or might be dig-able terrain. But they do start the generation with placing "rooms" and then connecting them, which is similar to how other procedural generation methods work.

More info about DRG's caves specifically: https://steamcommunity.com/games/DeepRockGalactic/announcements/detail/4593196713081471259

[–] Mycatiskai@lemmy.ca 1 points 2 months ago

I used to play DRG and with a driller and gunner you can get almost anywhere. With a full tank of drill fuel and a few zip lines it doesn't matter where the exit pod was, we could get to it sometimes before Molly got to it.