this post was submitted on 10 Jul 2025
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FYI, nvidia driver will remove shader cache that bigger than 1024MB. That make the game run without shader cache and has poor performance. Set environment variable
__GL_SHADER_DISK_CACHE_SKIP_CLEANUP=1
to prevent this behavior.https://github.com/HansKristian-Work/vkd3d-proton/issues/2506
Tips: Don't forget to search in issues of dxvk and vkd3d-proton when you meet game performance issue.