this post was submitted on 11 Jul 2025
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Helldivers 2
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For artillery cannons load most kaboom first and least kaboom last. Usually there’s more than 5 shells but you can only load 5.
Apologize if you team kill, it was completely unavoidable
On that note. Communicate before you throw an airstrike on the squad to clear enemies. Moments of close air/orbital support CAN be good if your fellow helldivers are on board
Clear out secondary (blue) objective first before you finish the main objectives. As enemies will increase spawning after all are complete
Play at your own level. Basically don’t drop into a level 10 if you can’t carry your weight. For me that was playing at 6/7/8 for the longest time
Now below this is gonna be about a warbond/gameplay so ignore this if you want
In terms of warbonds (battle passes) they never expire, think of them as more DLC pages Personally id recommend democratic detonation as your first as you get 3 really good guns and thermite grenades which is good against hulks and chargersAlso their changing super citizen edition to be a warbond of your choice so yeah
Anyways welcome to super earth diver!