this post was submitted on 25 Jul 2025
15 points (100.0% liked)

Helldivers 2

2317 readers
4 users here now

Welcome to the Helldivers 2 Community on the Fediverse.

Links

Galactic War Status

Rules

Banner by Noobmasterpro


founded 2 years ago
MODERATORS
 

My friends and I are looking for a new game to play on Xbox and i had a couple wisdoms about helldivers. We are FPS/strategy fans. We loved CoD/Titanfall/gears pve/pvx modes. We need some sense of progression or we lose interest in the game. There are 3 of us.

  1. Would the 3 of us be able to play together and just be us or would we need to add another to play all the game content?
  2. If just two of us play would we leave our friends to far behind progression wise or would we be able to catch him up/ play his missions?
  3. What is the state of the game now? Would you encourage your friends to start now?
  4. What does the progression look like? Is it static missions you need to play through or can you just do one off missions launch and kill sort of thing that are randomly generated?
  5. Is Build diversity a thing? Or are you hampered if your friend decides to play with only pistols?
you are viewing a single comment's thread
view the rest of the comments
[–] MentalEdge@sopuli.xyz 2 points 1 month ago* (last edited 1 month ago)
  1. You can even play solo. You can play just you, or allow a random fourth to come and go whenever. Matchmaking is good, and people will come and go from lobbies, helping out while they are there. It works the same as DRG, if that game is familiar.
  2. Yes, you can also go down to his difficulty level. Progression is more about unlocking variety, rather than getting bigger better guns (though that too). The player that is behind can still use the weapons and equipment called in by higher level players, so keeping up is more a matter skill, rather than character level.
  3. I come and go as I please. The war is a constant community effort, and while following the story is fun, there isn't a "bad time" to start or stop playing.
  4. You can do one mission at a time. Higher difficulties provide faster progression, and more complex missions, as well was "sets" of mission you can do in any order to get bigger rewards for each one. You can jump around the galaxy, come and go from every front, even join and leave missions while they are in progress.
  5. There are more and less effective things. At the highest level you have to be highly efficient and plan out your equipment to precisely counter what you'll be facing on the ground. No one build is the best, and almost everything is effective enough to be viable. The difficulty is HIGHLY configurable. Don't feel locked into playing the highest one, just find the balance between fun and min-maxing and only stray from it for variety.