this post was submitted on 03 Aug 2025
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[–] Kolanaki@pawb.social 17 points 3 days ago (1 children)

Reminds me of the time I had checked my TF2 folder after IDK how many years of playing, and the folder was like 500GB because of temp cached files not being deleted.

[–] TriflingToad@sh.itjust.works 2 points 3 days ago (2 children)

what is it about games like gmod TF2 and VR chat that just makes them take like 50gb each

[–] kayohtie@pawb.social 4 points 3 days ago

Idk about the others but in VRChat it's animes and furries who don't compress/resize textures and same with worlds.

At least VRC lets you define max cache size and it generally respects it.

[–] ICastFist@programming.dev 4 points 3 days ago

My uneducated guess is that those are from custom stuff found on the servers you visit. Quake 3 and similars (Jedi Outcast/Academy, Unreal Tournament 99/2004) would download any custom maps, player models and skins if the server you were connecting to had any.