this post was submitted on 06 Aug 2025
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[โ€“] Landless2029@lemmy.world 2 points 1 week ago (1 children)

I second this as a sandbox builder game. Self hosted a server and played with my wife for a few months. I feel like I barely scratched the full content of the game. Base building and taming/companions really is a delight. Especially building a full fortress with all the "staff" for the crafting stations.

[โ€“] Quetzalcutlass@lemmy.world 2 points 1 week ago* (last edited 1 week ago)

The quality of life features around base building are sublime. Being able to upgrade structures in-place and freely move stations and chests around has ruined most other base building games for me. Inventory management and crafting aren't great, but I can count on one hand the number of games that do those right (and at least there are mods to fix the worst of it).

The one thing I dislike about companions is how many bad ones you end up with. Especially with taming - a 20-30% chance at best of raising an elite tame means my bases are littered with regular hyenas/bears/rhinos who wouldn't survive if they accompanied me. And I'm only just now leaving the desert - I can only imagine how many reject animals I'll have by endgame!

Luckily with humans you can see what class and level they are before deciding to capture them, and there's a dungeon filled with medium-tier recruits right in the starting area. It's nice that making a full working base isn't restricted to late game like it is in other games.