this post was submitted on 19 Aug 2025
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The point is, unless you’re playing some hyper competitive game where a 30ms difference in reaction time is noticeable (this is less than 1 frame in a fighting game, for example) Starlink works perfectly well. Lower numbers are better, but for games you only need to compare that number to human reaction times (150-200ms) to see that both are small values less than the reaction time of any person.
Previous satellite Internet using satellites in geosynchronous orbit had 1500ms latency, for comparison.
Yes, and are far more stable, not hyped, and are already at pretty much peak congestion. Starlink will get progressively worse, the more people use it. Right now, it's over provisioned.
Ever try a voice call with 30ms of latency?