this post was submitted on 23 Aug 2025
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Patient Gamers

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[โ€“] Notyou@sopuli.xyz 6 points 5 days ago (1 children)

The only reason I was able to beat Zelda as a kid was the map that came with the game and some Nintendo power guides. A lot of those games would get you lost or hide some pathway behind something stupid. Zelda I remember getting stuck in one of the later dungeons because I didn't realize that when the monster blocking my path said "grumble grumble" he wanted my meat ๐Ÿ–.

The Metroid map was hard to follow. I only beat that with the Justin Bailey code. It was easier to run around with the power ups. Castlevania was fucking impossible with the crystal orbs and kneeling for a tornado to warp you. MegaMan is pretty unforgiving in some spots, but you can memorize parts of the board, kinda like ninja gaiden.

I wish you good fortune in the wars to come. I went back to beat Mike Tyson's Punch out as an adult, and the only reason I beat that was playing on an emulator and saving the game after each successful dodge/hit I got. That like banging my head into a wall.

[โ€“] floo@retrolemmy.com 5 points 5 days ago* (last edited 5 days ago)

Yeah, my little brother was the Nintendo wizard back in the day. He had all the Nintendo power guides and all the other gaming magazines in order to get even the tiniest hint of a code. I remember that, when he was playing, legend of Zelda, it was a friend at school, who told him where our level eight was, and that the entrance was hidden in some random place under a bush.

I just loaded about 11 GB of classic video game ROMs onto my Apple TV, and I think Iโ€™m just getting started. Have fun!