this post was submitted on 31 Aug 2025
27 points (96.6% liked)
MTG
2279 readers
22 users here now
Magic: the Gathering discussion
General discussion, questions, and media related to Magic: the Gathering that doesn't fit within a more specific community. Our equivalent of /r/magicTCG!
Type [[Card name]]
in your posts and comments and CardBot will reply with a link to the card! More info here.
founded 2 years ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
Usually people recognize aggro-control-combo triad.
I don't have infinite combos, but my Kess can do billions of damage from sorceries basically out of almost empty board. Hence, I've named that Uniniteractive. Essentially decks that don't look like they do much but you are on a clock to kill them before they do that.
Midrange is generally a space between aggro and control, which I think makes sense in 1v1, but I think is incorrect for EDH.
Midrange in EDH have to be some absolute value houses so they could survive being interacted by 2-3 players, going exponential on resources.
Control decks feature increased amount of interaction and enough value engines to be able to cast interaction and not to run out of fuel. But the wincons aren't as strong as in midrange variants, control relies on breaking opponents value engines first.
Aggro is what you can expect from the name, put a tight timeclock on their relaxed value piles.
I need to mention that it's hardly a 2d space. Jodah, realistically, is in midrange/uninteractive. But the rest fits nicely into categories or into spaces directly between.