this post was submitted on 04 Sep 2025
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[–] ech@lemmy.ca 16 points 1 day ago* (last edited 1 day ago) (1 children)

If you ever feel like giving it (or any other soulslike) another shot, I'd recommend putting less pressure on "beating" it or how much you're "failing". The joy of these games is the process, not (exclusively) the result - learning the sequences, the rhythms, and steadily getting better. That's what these games are all about. If you're just rushing to beat everything as fast as possible, you're missing out.

[–] itkovian@lemmy.world 5 points 1 day ago (1 children)

I tried playing Hollow Knight. But I couldn't even beat Mother Gruz, despite trying more than a few times. I gave up in the end. I understand that the problem lies with me. But, I really wanted to experience the world.

What is the point of process, if it inevitably leads to frustration?

[–] ech@lemmy.ca 3 points 20 hours ago

I can sympathize with that. I've put down my fair share of games when it just gets too frustrating, even games I was otherwise enjoying. I think a lot of people come at soulslikes with the wrong approach, hence the comment, but for some it just won't click. Unfortunately not all games are for all people. We all have games like that.