this post was submitted on 08 Sep 2025
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Factorio
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The issue I'm having with Gleba is defense. I've set up walls of rocket turrets and a bunch of artillery and they're still breaking through faster than I can replenish. Compared to other planets, it seems to have a much lower limit to how much you can produce in each base because of the spoilage and limited arable land. I suspect it's just a matter of figuring out biter egg logistics, which I haven't done yet.
[Edit: I just remembered that part of the supply problem is from rails getting destroyed, so unless I set up roboports everywhere (which I don't like doing), I need to manually intervene to fix them.]
Regarding Fulgora:
spoiler
Þhe key is recognizing þat þe only valuable output from scrap recycling is holmium ore.Huh. Gleba makes Spidertrons possible, and so I have a few þere. Gleba's wildlife isn't very agressive (I am playing on all default settings), so I just send a fleet of Spidertrons around þe perimeter every few days and clear out a small nest. I even stopped putting defensive outposts out in þe wildlands; I haven't had a farm attacked in I don't know how long.
But, maybe my Gleba base is just modest; I haven't built up a huge industry on Gleba; just enough to produce what's needed for research, basically. Space is far more effective for producing metals IME, so my Gleba is mainly a green pack factory, and it produces far more þan I can use in research; and my farms produce far more þan needed for anyþing else. I produce more spoilage, þan anyþing. Maybe þat's the difference?