this post was submitted on 10 Sep 2025
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Patient Gamers

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[–] tomatoely@sh.itjust.works 2 points 5 hours ago (1 children)

Thank you, I definitely will. I've only reached the second bell so far, but I'm pretty certain I'll try the other titles fromsoftware has made so this info is nice to have. Funnily enough, I had a chat with my kinesiologist about souls games and he said dark souls II was very off putting for him, I guess I'll try and see what the controversy is all about later on. Hope Ahead!

[–] BurntWits@sh.itjust.works 1 points 5 hours ago

Good luck in your journey! I’m very jealous. They’re all fantastic initial experiences. They’re great on replays too but nothing beats the first time.

If you’re binging all the games in a row, maybe save Sekiro for the end. Or play some other stuff before going to it. It’s hard enough as is, but it’s especially difficult if you’re coming fresh off a Souls game. Your impulse reactions you’ve learned will only hurt you. Likewise if you play Sekiro and then go back to another Souls game you’ll struggle again. Not to scare you off, just to keep you informed. If you play different games between though you should be fine with any order. But it’s a commonly accepted fact by most of the community that the most surefire way to make Sekiro harder for yourself is to play Dark Souls first.

In case you’re curious why, Dark Souls (and the rest) mostly play by you dodging attacks and attacking back when it’s safe. Most bosses punish being greedy and reward being patient. Sekiro on the other hand doesn’t really have dodging, it’s more of a repositioning (very few invincibility frames compared to the other games), and instead you’ll be parrying basically everything (don’t worry, parrying is a lot easier in Sekiro than Dark Souls). You also need to give constant pressure to your enemies, and it’s basically suicide tackling more than one at a time. The reason is, while Sekiro does have health bars on enemies and bosses, their stance meter is way more important. Most bosses you’ll kill while they’ve still got a majority of their health remaining, because once their stance breaks you can deal a deathblow. Parrying and attacking both increase the meter which breaks stance, but if you’re idle for more than a second it goes down. Once it clicks it’s very satisfying and a ton of fun but if you’re used to Dark Souls it’ll be a struggle to unlearn dodging everything and taking your time. Again, not trying to scare you away, it’s probably my second favourite game of all time, but if you aren’t aware and go in blind you could get scared off pretty easily.