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Some of Starfield’s planets are meant to be empty by design - but that’s not boring, Bethesda insists
(www.rockpapershotgun.com)
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This game runs like poop on anything but newer hardware so I highly doubt the crappy UI was developers being considerate of small screens and struggling CPUs and instead it's probably because Bethesda games always have a shit inventory UI. This game's inventory UI is a small step up from Fallout 4 but still no where near as good as the DEF_HUD or FallUI mods for Fallout 4.
My GPU is actually below the minimum specs. The game auto-adjusted itself to look kinda ugly with a lot of blurring, but I will admit, they manage to still make it run decently given what it's working with. (I am thinking of switching over to my Series S though)
It's rough on CPUs and GPUs. If CPU is below a certain threshold you are never getting above 30-40 fps no matter what. There are some performance mods you might want to try out. Most of them are just ini settings but some recompress textures and stuff. In a few months it should be possible to run Starfield while not looking too ugly on a low end system with mods.