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submitted 1 year ago by Vcio@lemmy.world to c/steam@lemmy.ml

(sorry if it's the wrong place for this kind of discussion)

Yesterday The Riftbreaker raised its price 50% for base game and 65% for dlcs. I know Steam said all devs to adjust prices(in January), but this feel more of trend where once a game gets popular the price skyrocket.

As someone who waits a game go 75% or a stable 50% discount before buying it, if i didnt buy it by then sure i ain't buying that now unless there is a massive discount (not even gonna talk about games that raise price to fake a bigger discount).

I dont want to sound cheap; I grew up with no condition to buy games and spent a lot of my internet in torrents in my youth, now i gladly pay for games but once a game raise its price i unwishlist it.

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[-] donuts@kbin.social 4 points 1 year ago

It's unavoidable. Not only are player expectations for bigger and better looking games getting higher every year, but games are also becoming more expensive to make due to bigger teams and global economic inflation. Luckily I think indie games will continue to exist at a range of prices, but I expect them to get a bit more expensive too because inflation affects everything.

this post was submitted on 06 Sep 2023
18 points (82.1% liked)

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