this post was submitted on 18 Sep 2025
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[–] PugJesus@piefed.social 51 points 2 weeks ago (5 children)

Roguelike shopkeepers know this trick - that's why they always stand in front of the door as soon as you pick something up.

[–] brbposting@sh.itjust.works 3 points 2 weeks ago (1 children)

Pawn shops may have locked doors that someone behind the counter has to trigger to open.

Went to one once (California) and think they said the fire chief had approved the system. Quick search shows perhaps that’s plausible.

[–] lord_ryvan@ttrpg.network 2 points 2 weeks ago

I know some jewellers in my neighbourhood can:

  1. Shut the metal, anti-theft blinds in front of the door and windows
  2. Notify the police

With a single button or switch under the counter-top.

I could borrow that in a TTRPG set in modern times or some Sci-Fi future. It could work in a medieval setting as a kind of magic trap.

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