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submitted 1 year ago by Vcio@lemmy.world to c/steam@lemmy.ml

(sorry if it's the wrong place for this kind of discussion)

Yesterday The Riftbreaker raised its price 50% for base game and 65% for dlcs. I know Steam said all devs to adjust prices(in January), but this feel more of trend where once a game gets popular the price skyrocket.

As someone who waits a game go 75% or a stable 50% discount before buying it, if i didnt buy it by then sure i ain't buying that now unless there is a massive discount (not even gonna talk about games that raise price to fake a bigger discount).

I dont want to sound cheap; I grew up with no condition to buy games and spent a lot of my internet in torrents in my youth, now i gladly pay for games but once a game raise its price i unwishlist it.

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[-] WheatleyInc@lemmy.world 3 points 1 year ago* (last edited 1 year ago)

That depends on:

  1. If the game is in Early access, the price is justified to change as it becomes more fleshed out.
  2. If the game gets a massive update (Such as Quake II recently) a price raise feels justified.
  3. Also, none of this applies if the game goes over 60$, you should never pay more than 60$ because of a price raise. But, these are all just my opinions.
this post was submitted on 06 Sep 2023
18 points (82.1% liked)

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