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submitted 1 year ago by Uluganda@lemmy.ml to c/linux@lemmy.ml
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[-] alteropen@noc.social 1 points 1 year ago

@Rooty even 3 - 5% is not worth it for a lot of devs for the amount of time it would take. you must also consider every update also needing the same care taken to it. financially small devs don't have the resources and big devs know it would eat into their profits

[-] flashgnash@lemm.ee 2 points 1 year ago

I don't think it neccesarily takes much to make a game compatible, from what I hear at this point it basically just consists of not doing really weird things with your game and not choosing an anti cheat that doesn't work

By the fact basically every indie game I've ever tried has worked flawlessly in proton I'd say there's no excuse for new triple a games not to

[-] alteropen@noc.social -1 points 1 year ago

@flashgnash yeah they work in proton... that's not native linux. porting a windows game to native Linux is more trouble that its worth for most devs hence projects like proton

[-] flashgnash@lemm.ee 2 points 1 year ago

I guess so but I honestly think proton is the way forward for Linux gaming, as far as I can tell they run just as well if not better under proton than on windows

this post was submitted on 06 Sep 2023
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Linux is a family of open source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991 by Linus Torvalds. Linux is typically packaged in a Linux distribution (or distro for short).

Distributions include the Linux kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name GNU/Linux to emphasize the importance of GNU software, causing some controversy.

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