this post was submitted on 30 Sep 2025
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Cities: Skylines

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A Community for the Cities Skylines game by Colossal Order on Lemmy.

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About Cities Skylines

Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.

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Community Bookmarks

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➤ Simple Guidelines

➧1. All content must be related to Cities Skylines

➧2. No spam or reposts. Do not submit more than one of the same post/comment on this community or across multiple communities.

➧3. Be respectful. Harassment, abuse, name calling, and/or threats of any kind is not tolerated here. Any content, whether an image or a comment, that includes any kind of bigoted language or hate speech will be met with a permanent ban.

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➧6. No NSFW Posts · Nudity: Obvious, implied or strategically covered · Content that is “sexually explicit”, gore.

➧7. Links · All shared links must be from Paradox/Colossal Order websites/forums, excluding links to Youtube/Invidious videos and trusted news sources (about the games). Latter ones must respect 'Rule 4'.

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➧9. Memes · Memes are allowed, but please keep it low or it will be considered as spam.

Read the extensive Guidelines.

Comply with the Lemmy Code of Condute.

➠Feel free to report any content that does not respect these rules.

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Community Filters ~~(uses phtn.app)~~

founded 3 years ago
MODERATORS
 

Created by Feindbold, Gèze, Gruny, and REV0

Developer Diary (written by REV0)

Pack Contents

Zones

  • Low Density Residential (Roof type Gable)

  • Low Density Residential (Roof type Gambrel)

  • Medium Row Density (Historical Amsterdam)

  • Medium Density Residential (1920s)

  • Low Rent (Post War Redevelopment)

Service Buildings

  • Fire Stations (2), Medical Clinic, Hospital, Police Station

  • Elementary School, High School, University, College

  • Crematorium

  • Modular Cemetery Complex

Utilities

  • Substation, Water Tower

  • Post Office, Historic Post Office (unique)

  • Parking Garages of 3 sizes

  • Train Station

  • Windmill

Props

  • Bollards, Modular walls, cemetery props that can be used in-game,

  • Clocks and Wall lights which are only available in editor (or via mods)

Support for bikes

  • Some assets are propped with the vanilla bike racks (which have been in the base-game since launch)

  • It was confirmed in yesterday's Dev Diary that once bikes arrive in the game, these racks will become functional

  • Therefore, the working assumption is that the bike racks in these assets will be functional too, once bikes are added to the game

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[–] Faalangst_26@feddit.nl 3 points 2 weeks ago (1 children)

As someone who really enjoyed CS1, but got disinterested in CS2 after hearing about all the performance woes it was having, how would you describe the current state of the game? The steam reviews are still at 'mixed' but they ve had some time now to address concerns.

[–] PrivateNoob@sopuli.xyz 2 points 2 weeks ago

Unfortunately the game only got 3-4 small updates this year currently apparently, so still in an early access state.